
In order to advance in the game, the player must collect a certain amount of red diamonds in each level. Along the way, Wario can re-collect his lost treasures, which are hidden in treasure chests, and collect pieces of golden Wario statues, which increases Wario's life meter by one half. A new feature in Wario World are the spherical "glue globes", in which Wario is stuck to if he touches it, allowing the player to reach otherwise inaccessible areas. If Wario does not have enough money to return to life, the game is over. The coins are used to purchase items, such as life-restoring garlic, and to return to life. Enemies drop coins when defeated, and tend to regenerate if the area is left and returned to later. So the way of songwriting has evolved in many aspects.ĭuring combat, Wario can grab enemies and either spin them around, throw them, or piledrive them into the ground. It would be a success for all of us if each of us play and write a melody in their own time and collaborate with others on the details. On top of that, during promotions, I don’t have the time to pick tracks that others have sent for 10 hours. So it's more efficient to fine tune, looking at the big picture, rather than thinking too much about the details. And sometimes, as we listen to the song, we think, ‘Why does this part that had bothered me no longer bother me?’ Some things might feel awkward at some point, but in time, it no longer feels awkward. For example, if we release 10 songs, we have a chance to unveil them in concerts or fan events.

It was the same for me, but the thing is, you’ll never release anything if you nitpick everything.

SUGA: Many musicians are unsure whether they should release their music or not.

How do you get the conviction to release your work? Many creators are unsure even after they’ve produced good work.
